Folks ought to have the ability to put in time and be in a position to create results Marcella255, by PLAYING THE GAME. That is reasonable. If you have really played this game for end-game, you’d know just how many cubes are required to be able to beat up Magnus on normal mode. It is not realistically possible to do this in sport, and MapleStory 2 Mesos as Its2Sharp4U said, there are mechanics related to damage that are not even available outside of the Cash Shop.
If Nexon is going to try it, they might too call themselves F2P, but then have a paid membership available for extra content such as Runescape or something. At least it would be understood and clear exactly what the goals are.
Back on track though: My thoughts on temporary items was a suggestion. I am not in charge, nor did I think it was the thing. It was a thought. I’ve posted this on basil and someone suggested boosting the permanent style boxes more, and getting more attention there. I believe that’s a really good idea as well.
Seeing what is going to happen in the shadow realm of MS2, I can’t wait to see what is going to occur when Wikipedia parties meet each other and clash in these PvP/PvE maps. I thought there was game type for pvp in MS2 but the PvE/PvP seems like a cool thought in certain maps. I like how there is going to be places with more fun to perform with celebrations grinding.